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SWTOR 7.0 Sorcerer Changes Preview and Analysis (PTS)

SWTOR 7.0 PTS Sorcerer Changes are on PTS. Time to outline and analyze the changes to the Combat Style as a whole and individual Disciplines! I have also included translations so Republic players can still follow along. My analysis for the Sith Assassin changes will be available later today (will put link here when the […]

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SWTOR 6.3.2a changes Kai Zykken’s schedule

BioWare released notes for SWTOR Game Update 6.3.2a – a small patch with one big notable change – Kai Zykken will be on the fleet constantly! Patch 6.3.2a releases on September 14th following a maintenance period. Being a “lettered” update, this means you cannot expect much from it. 6.3.2a brings one huge improvement, however – […]

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Analyzing SWTOR’s System Design Philosophy

BioWare published a Behind-the-scenes article for SWTOR’s System Design talking about the studio’s goals and how they reflect on new content! The article (you can read it in full at the bottom of this post) didn’t give us much in terms of actual new information, the only thing we really learned is that they intend […]

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SWTOR In-Game Events for September 2021

BioWare revealed the schedule for the SWTOR in-game events for the month of September: Rakghouls return to Alderaan and Gree reappear on Ilum! Most of you probably don’t like September for some reason. The most obvious one being that the Summer Season ends and school/work begins. September 2021 will be a bit empty from in-game […]

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SWTOR “Whispers in the Force” shows how choices matter

SWTOR 6.3.2 Whispers in the Force, a cinematic in which the Alliance leadership discusses the current events, shows how your choices matter! The most recent update to SWTOR – patch 6.3.2 released today on August 21 2021. It delivers mostly bug fixes and a couple of important gameplay alterations such as the removal of Master […]

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SWTOR 6.3.2 Changes Overview and Patch Notes

BioWare releases SWTOR 6.3.2 on August 31st. Seemingly small this patch brings bug-fixes, game improvements and a couple of big changes! The Highlights from patch 6.3.2 SWTOR 6.3.2 will be released on 08/31/21. This patch is relatively small; it’s mostly bug fixes, though there are two major changes: All Group loot has been converted to […]

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SWTOR 6.3.2 removes Master Loot, release date update

BioWare revealed important news today announcing that SWTOR 6.3.2 will remove the Master Loot feature. The update is expected very soon! Sometimes important changes should be delivered ahead of time and as an alert, because they usually have a significant impact on large parts of the players and the community as a whole. One such […]

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SWTOR PTS 7.0 New UI and Sniper and Operative Changes

BioWare brought up to the SWTOR PTS 7.0 more of the planned Combat Styles Changes – Snipers and Operatives along with new UI elements! This article is an overview of all the new things on the latest update released on the SWTOR PTS 7.0 this week and it’s all mixed with heavy analysis and opinion […]

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SWTOR Design Director Explains Combat Styles

SWTOR’s Game Design Director, Chris Schmidt, shared new details about the upcoming Combat Styles in 7.0 in an interview for Escape Pod Cast! Note: this article is an analysis of the Escape Pod Cast interview with the SWTOR game design director Chris Schmidt, mixed with personal thoughts on everything he talked about in regards to […]

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SWTOR Galactic Season 2 Changes announced. PTS 7.0 Update coming

BioWare announced upcoming changes to the SWTOR Galactic Season 2 launching with the Legacy of the Sith expansion! PTS 7.0 update coming soon David Staats, a system designer at BioWare, posted on the forums these are and explained in brief what the studio goals are. Galactic Season 2 in SWTOR will bring changes to how […]

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