Neuigkeiten aus dem SWTOR-Universum:

SWTOR October 2022 Events Schedule

BioWare has revealed the schedule for in-game events in SWTOR for the month of September 2022! This month includes Bounty Contract Week, Swoop Rally, and possibly Feast of Prosperity. Bounty Contract Week It still amazes me to see so many fully-voiced cutscenes in Bounty Contract Week compared to more modern content where the black bars […]

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New SWTOR Forums Overview and Thoughts

BioWare has released the redesigned forums! This article will cover all the new features and dig a bit into the main goals for the changes and how that could help you as a player and BioWare as game developers! New Features Now Available Here I will show you what the new currently available features and […]

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SWTOR 7.1.1 new Features and Fall 2022 Release date announced

Jackie Ko, the community manager for SWTOR, clarifies what will be coming with game update 7.1.1. We still don’t have a clear release date beyond a vague release window of “Fall 2022”. We do have new information about the new features and content packed with 7.1.1. Let’s go over each of the upcoming new features. […]

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BioWare announces SWTOR Forums Redesign

BioWare has announced that they will be releasing a brand-new, greatly-enhanced forum platform on September 29th. What’s new and how will that help you – let’s find out. New Forums will have a Phased Rollout The forums will be updated in two distinct phases. The first phase will be focused on introducing new functionality, like […]

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SWTOR Game Launcher receives an important update

BioWare announced an important update coming soon to the SWTOR Game Launcher in an attempt to smooth downloading and patching the game for non-Steam players! Since SWTOR released on Steam, I have been sharing my gameplay time between the Steam version and the non-Steam Launcher. I can’t say why exactly, maybe out of nostalgy. Or […]

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SWTOR 7.1.1 Powertech and Vanguard DPS Changes Overview and Analysis

This article will give you a preview of the Powertech and Vanguard DPS Combat Styles proposed changes coming with SWTOR Update 7.1.1. I’ve also got a detailed analysis of how they will affect the disciplines; I also shared some personal thoughts and suggestions for further changes that BioWare should implement. Current State of Powertech and […]

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SWTOR Class Balance and Group Content: Interview with Gameplay Design Director

We reached out to BioWare with a bunch of SWTOR Class Balance questions and some of the hot topics surrounding the current Combat Style Balance and Group Content in the game. We interviewed Gameplay Design Director George Smith and Gameplay Designer Chris Durel. A few months ago, shortly before 7.0 launched, we had a chance […]

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SWTOR 7.1.1 Healer Balance Changes Overview and Analysis

This article will give you a preview of the Healer Combat Styles proposed changes coming with SWTOR Update 7.1.1. I’ve also got a detailed analysis of the changes – how they will affect the combat styles, the healing in general; and I also shared some personal thoughts and suggestions for further changes that BioWare should […]

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SWTOR 7.1.1 Operative and Scoundrel DPS Changes Overview and Analysis

This article will specifically be covering the changes to Operative and Scoundrel DPS, which were mainly to Concealment / Scrapper. All of the healer changes will be covered in a dedicated article. Current State of Operative and Scoundrel DPS Operative and Scoundrel DPS is a bit of a glass cannon in PvE. Both disciplines offer […]

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SWTOR 7.1.1 Madness Sorcerer and Balance Sage Changes Overview and Analysis

This article overviews and analyzes the changes announced specifically for Madness Sorcerer and Balance Sage planned for SWTOR Update 7.1.1. I will have separate dedicated articles for Lightning / Telekinetics and all of the healer changes. Current State of Madness and Balance Combat Styles Madness / Balance is a bit all over the place right […]

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