BioWare has announced that 7.1a will be coming on Thursday, August 11th. It fixes most of the biggest issues that came with 7.1.

7.1a Highlights and Thoughts

The bugs that allowed IP-CPT to fall through the floor and prevent players from defeating Soa have supposedly been fixed. I am quite skeptical if the issue with IP-CPT has truly been fixed though because it’s practically guaranteed to occur on the first pull because the boss starts out floating. It’s much rarer on subsequent wipes as the patch notes mention.

IP-CPT - first boss in R-4 Anomaly Operation

Either way, the issue is not unique to IP-CPT as it happens with most bosses that have some sort of entrance leap in animation including the Kell Dragon, Dread Master Tyrans, Soa, and presumably the bulls in the Red / Pack Leader fight in Dxun. It would be nice if BioWare could address the root cause of these issues instead.

I’m glad that BioWare has correctly identified and moved quickly to solve the biggest bugs with Patch 7.1, though it is a bit depressing that most of these made it into the live game at all. The worst offender here was the fact that they forgot to have the missions reward endgame currencies for their brand new daily area on Manaan.

Colonel-Gallo-a-Selkath-special-forces-officer-who-will-help-Republic-players-on-Manaan

That said, I could live with most of these bugs for a week and a half. The biggest thing BioWare really needs to pay much closer attention to are the story cutscene bugs since that type of content gets consumed so quickly and isn’t nearly as repeatable.

It’s completely unacceptable to still see naked characters, *cough* Zenith *cough*, or ones that I prevented from living, show up when they clearly aren’t supposed to be there.

SWTOR 7.1a Official Patch Notes

  • Inquisitors who used a Boost Token AND rejoined the Empire after the Meridian Complex can now start the Veiled Threats Mission on Manaan.
  • Corrected an issue preventing the Legendary Implants “Mini Shield” and “Locked and Loaded” from upgrading.
  • IP-CPT no longer sometimes disappears under the floor when pulled after the group wipes in R-4 Anomaly Operation.
  • The following Manaan Daily Area missions now reward 3 Daily Resource Matrices and 30 Tech Fragments:
    • [Daily] Amateur Archeology
    • [Daily] Deep Trouble
    • [HEROIC 4] Cutting Off the Head
    • [HEROIC 2+] Whisper Campaign
    • [HEROIC 2+] A Trail of Breadcrumbs
    • [Daily] Refined Company
    • [Daily] Unwelcome Guests
    • [Daily] Kolto Creation
    • [Daily] Data in Isolation
    • [Daily] Deep Trouble
    • [HEROIC 4] Fallout
    • [Daily] Preserving History
    • [HEROIC 2+] Unwelcome Sign
    • [HEROIC 2+] Supply Side Justice
    • [Daily] Supplies Ending
    • [Daily] Kolto Creation
  • The mission “[DAILY] Patrol: Manaan” will now reward 30 Tech Fragments.
  • The mission “[WEEKLY] Daily Area: Manaan” now rewards 25 Daily Resource Matrices and 1 Noble Decurion Distribution Chest.
  • Spending the last currency of one of the categories only hides the category in the Inventory Window instead of the whole section.
  • Digging Deeper and Manaan Daily Area Missions are now granted automatically after finishing the Ruins of Nul.
  • Theron Shan no longer appears in the cinematic of Digging Deeper if he’s dead.
  • The Strap Tuning is now correctly displayed when used in Blaster Pistols.
  • Players are no longer blocked during Soa’s encounter in the Eternity Vault Operation – Story and Veteran Mode.
  • The teleports in the Imperial Missions on Manaan are now working correctly. Players will no longer need to exit and return in order to continue the crit path.

Patch notes for SWTOR 7.1a are sourced from swtor.com.

SWTOR Update 7.1a is set to release tomorrow, Thursday, August 11th 2022, following the usual maintenance from 13:00 to 15:00 UTC.

Author Lokzmir
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